Omaha is very similar to Texas Hold'em with one game changing factor. Instead of two hole cards, each player is dealt four hole cards. In Omaha, players must make the best possible hand with a combination of two from their hole cards and three from the community cards.
In Pot Limit Omaha (most popular form of Omaha Poker), the maximum a player can bet is the amount that is in the pot. For example, a $100 bet into a $100 pot.
The following are positions that you should know before playing the game.
The player on the left of the small blind. The big blind is the same as the minimum bet size.
The player immediately left of the dealer has to post the small blind.
Each hand has one designated dealer. The dealer position determines the small and big blind positions. The dealer button is passed clockwise after every hand.
Check to complete your turn without betting. Remember that checking may be considered as a tell for possessing weak hands.
If you have a good hand, you may want to bet to win a bigger pot.
Tell your opponents that you're not messing around.
Call to look up your opponent's hands. Not all bets equate to strong hands.
Apply maximum pressure on your opponents.
To throw away your cards and forfeit whatever you have put in the pot.
There are four betting rounds in Omaha.
The betting round that takes place after the players receive their hole cards.
The betting round that takes place after the first three community cards are dealt.
The third betting round that takes place after the fourth community card is dealt.
The last betting round that takes place after the fifth and final community card is dealt.
The showdown begins when there are two or more players who are still in play when action ends on the river. The player with the strongest hand will take the pot. When the showdown ends in a tie, the pot is split evenly among the winning players.
Player A loses
Player B wins
Details & Limitations
This game uses 1 deck of 52 cards and the deck is shuffled after each hand.
Amount committed to the pot will still be in play in an event of a disconnection.